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@@ -1,14 +0,0 @@
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{
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"name": "jsc-plugins",
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"description": "JSC 動漫助理 Claude Code mod 的 marketplace。",
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"owner": {
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"name": "JSC"
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},
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"plugins": [
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{
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"name": "anime-companion",
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"source": "./plugins/anime-companion",
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"description": "用輕小說角色的個性與語氣取代 Claude 與你對話,並照常協助你做事;以 anime-companion:{作品代號}-{角色代號} 啟動角色"
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}
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]
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}
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@@ -1,5 +0,0 @@
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node_modules/
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.env
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# 輕小說原文與建置中間檔放在 repo 之外,不入版本控制
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corpus/
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build/
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@@ -1,18 +0,0 @@
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MIT License
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Copyright (c) 2026 Jeffery (jiantw83)
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
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associated documentation files (the "Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the
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following conditions:
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||||||
The above copyright notice and this permission notice shall be included in all copies or substantial
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||||||
portions of the Software.
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||||||
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||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT
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LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO
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||||||
EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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USE OR OTHER DEALINGS IN THE SOFTWARE.
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@@ -1,46 +0,0 @@
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<p align="center"><img src="assets/icon.png" alt="jsc-plugins" width="128"></p>
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# jsc-plugins
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JSC 動漫助理 Claude Code mod 的 marketplace。
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||||||
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## 描述
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用輕小說角色的個性與語氣取代 Claude 與你對話,並照常協助你做事。
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- 插件 `anime-companion`:每個角色是一個 skill,以 `anime-companion:{作品代號}-{角色代號}` 啟動,例如 `anime-companion:sao-asuna`、`anime-companion:sao-suguha`。
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- 人格卡加對白檢索:依這一輪的溝通功能(安慰、吐槽、報告失敗等)檢索角色的對白當範例,讓語氣遷移到工程情境。
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- 強度 0~3 可調;錯誤、風險與需確認的事一律先講清楚,再加角色語氣。
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- 角色語氣只套在對你說的話,程式碼、commit 與檔案內容保持中性。
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- 輕小說原文與建置中間檔不入此 repo。
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||||||
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狀態:規劃中,規格與工作項目見 [議題](https://gitea.jsc.idv.tw/jiantw83/jsc-plugins/issues)。
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|
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## 安裝
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||||||
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先加入 marketplace,再安裝插件:
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```bash
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claude plugin marketplace add https://gitea.jsc.idv.tw/jiantw83/jsc-plugins.git
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claude plugin install anime-companion@jsc-plugins
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```
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## 更新
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```bash
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claude plugin marketplace update jsc-plugins
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claude plugin update anime-companion@jsc-plugins
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```
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更新後需重新啟動 Claude Code 才會生效。
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## 移除
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|
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```bash
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claude plugin uninstall anime-companion@jsc-plugins
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claude plugin marketplace remove jsc-plugins
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```
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## 授權
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[MIT License](LICENSE)
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{
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"name": "anime-companion",
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"version": "0.0.1",
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"description": "用輕小說角色的個性與語氣取代 Claude 與你對話,並照常協助你做事。以 anime-companion:{作品代號}-{角色代號} 啟動角色",
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"license": "MIT",
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"skills": "./skills",
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"author": {
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"name": "JSC"
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},
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"keywords": ["anime", "light-novel", "persona", "companion"],
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"userConfig": {
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"defaultCharacter": {
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"type": "string",
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"title": "預設角色",
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"description": "新 session 自動套用的角色;none 表示不自動套用,需用角色 skill 啟動。",
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"default": "none",
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"options": ["none", "sao-asuna", "sao-suguha"]
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},
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"intensity": {
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"type": "string",
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"title": "強度",
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"description": "0 不套角色;1 只換稱呼與句尾;2 前後各一個對話氣泡;3 再加動作旁白。",
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"default": "2",
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||||||
"options": ["0", "1", "2", "3"]
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},
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"address": {
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||||||
"type": "string",
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"title": "稱呼",
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||||||
"description": "角色怎麼稱呼你。留空則依角色與使用者在原作中的關係(亞絲娜叫「桐人」、直葉叫「哥哥」)。",
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|
||||||
"default": ""
|
|
||||||
}
|
|
||||||
}
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||||||
}
|
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@@ -1,40 +0,0 @@
|
|||||||
# anime-companion
|
|
||||||
|
|
||||||
用輕小說角色的個性與語氣取代 Claude 與你對話,並照常協助你做事。
|
|
||||||
|
|
||||||
狀態:骨架(0.0.1)。人格卡與對白檢索尚未建置,進度見 [議題](https://gitea.jsc.idv.tw/jiantw83/jsc-plugins/issues)。
|
|
||||||
|
|
||||||
## 安裝
|
|
||||||
|
|
||||||
```bash
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|
||||||
claude plugin marketplace add https://gitea.jsc.idv.tw/jiantw83/jsc-plugins.git
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|
||||||
claude plugin install anime-companion@jsc-plugins
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|
||||||
```
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||||||
|
|
||||||
## 角色
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|
||||||
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|
||||||
以 `anime-companion:{作品代號}-{角色代號}` 啟動:
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|
||||||
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|
||||||
| 指令 | 角色 |
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|
||||||
| --- | --- |
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|
||||||
| `/anime-companion:sao-asuna` | 亞絲娜(《刀劍神域》) |
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||||||
| `/anime-companion:sao-suguha` | 直葉(莉法)(《刀劍神域》) |
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## 設定
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在 `/config` 的 anime-companion 設定,或寫在 settings.json 的 `pluginConfigs`。
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| 欄位 | 預設 | 說明 |
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||||||
| --- | --- | --- |
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||||||
| `defaultCharacter` | `none` | 新 session 自動套用的角色:`none`、`sao-asuna`、`sao-suguha` |
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|
||||||
| `intensity` | `2` | 0 不套角色;1 只換稱呼與句尾;2 前後各一個對話氣泡;3 再加動作旁白 |
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|
||||||
| `address` | 空 | 角色怎麼稱呼你;留空則依原作關係(亞絲娜「桐人」、直葉「哥哥」) |
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||||||
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||||||
缺失或無效的設定值一律退回預設。
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|
||||||
|
|
||||||
## 開發
|
|
||||||
|
|
||||||
```bash
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|
||||||
claude plugin validate plugins/anime-companion
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|
||||||
claude plugin test plugins/anime-companion
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|
||||||
```
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||||||
@@ -1,11 +0,0 @@
|
|||||||
// 角色清單:代號為 {作品代號}-{角色代號},與 skills/ 下的資料夾同名。
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|
||||||
export const CHARACTERS = {
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|
||||||
'sao-asuna': { name: '亞絲娜', address: '桐人' },
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|
||||||
'sao-suguha': { name: '直葉', address: '哥哥' },
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|
||||||
} as const
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||||||
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|
||||||
export type CharacterCode = keyof typeof CHARACTERS
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||||||
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||||||
export function isCharacterCode(value: unknown): value is CharacterCode {
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return typeof value === 'string' && Object.hasOwn(CHARACTERS, value)
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}
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@@ -1,43 +0,0 @@
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import { describe, expect, test } from 'claude-code/testing'
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import { addressFor, resolveConfig } from './config'
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describe('resolveConfig', () => {
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test('空設定用預設值', () => {
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||||||
expect(resolveConfig({})).toEqual({ character: null, intensity: 2, address: null })
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})
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test('none 與未知角色都視為未設定', () => {
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expect(resolveConfig({ defaultCharacter: 'none' }).character).toBeNull()
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expect(resolveConfig({ defaultCharacter: 'sao-nobody' }).character).toBeNull()
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})
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test('讀取角色、強度與稱呼', () => {
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expect(resolveConfig({ defaultCharacter: 'sao-suguha', intensity: '3', address: ' 阿桐 ' })).toEqual({
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character: 'sao-suguha',
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intensity: 3,
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address: '阿桐',
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})
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})
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test('無效強度退回預設', () => {
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expect(resolveConfig({ intensity: '9' }).intensity).toBe(2)
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expect(resolveConfig({ intensity: 'x' }).intensity).toBe(2)
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|
||||||
})
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|
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|
||||||
test('強度 0 有效', () => {
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expect(resolveConfig({ intensity: '0' }).intensity).toBe(0)
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})
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||||||
})
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|
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describe('addressFor', () => {
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|
||||||
test('沒有覆寫時依角色與使用者的關係', () => {
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||||||
const config = resolveConfig({})
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||||||
expect(addressFor(config, 'sao-asuna')).toBe('桐人')
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||||||
expect(addressFor(config, 'sao-suguha')).toBe('哥哥')
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|
||||||
})
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||||||
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|
||||||
test('覆寫優先', () => {
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|
||||||
expect(addressFor(resolveConfig({ address: '主人' }), 'sao-asuna')).toBe('主人')
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||||||
})
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|
||||||
})
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@@ -1,31 +0,0 @@
|
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import { CHARACTERS, isCharacterCode, type CharacterCode } from './characters'
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||||||
export type Intensity = 0 | 1 | 2 | 3
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||||||
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||||||
export type Config = {
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|
||||||
character: CharacterCode | null
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|
||||||
intensity: Intensity
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|
||||||
address: string | null
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|
||||||
}
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||||||
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|
||||||
export const DEFAULT_INTENSITY: Intensity = 2
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|
||||||
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|
||||||
function toIntensity(value: unknown): Intensity {
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|
||||||
const n = typeof value === 'number' ? value : Number(value)
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|
||||||
return n === 0 || n === 1 || n === 2 || n === 3 ? n : DEFAULT_INTENSITY
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|
||||||
}
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|
||||||
|
|
||||||
// 缺失或無效的值一律退回預設,不讓設定錯誤擋住載入。
|
|
||||||
export function resolveConfig(options: Readonly<Record<string, unknown>>): Config {
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|
||||||
const address = typeof options.address === 'string' ? options.address.trim() : ''
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|
||||||
return {
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|
||||||
character: isCharacterCode(options.defaultCharacter) ? options.defaultCharacter : null,
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|
||||||
intensity: toIntensity(options.intensity),
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|
||||||
address: address === '' ? null : address,
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|
||||||
}
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|
||||||
}
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|
||||||
|
|
||||||
// 使用者的覆寫優先,否則用角色在原作中對使用者的稱呼。
|
|
||||||
export function addressFor(config: Config, character: CharacterCode): string {
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|
||||||
return config.address ?? CHARACTERS[character].address
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|
||||||
}
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|
||||||
@@ -1 +0,0 @@
|
|||||||
{ "modules": ["./register.tsx"] }
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|
||||||
@@ -1,15 +0,0 @@
|
|||||||
import type { Register } from 'claude-code'
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|
||||||
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|
||||||
import { resolveConfig } from './config'
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|
||||||
import { buildRules, SECTION_ID } from './rules'
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|
||||||
|
|
||||||
// 依強度與稱呼把規則段落加到系統提示最後;人格卡與檢索見 W5~W7。
|
|
||||||
export const register: Register = (on, options) => {
|
|
||||||
const config = resolveConfig(options)
|
|
||||||
on('prompt.compose', async ($, e, next) => {
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|
||||||
const result = await next(e)
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|
||||||
const text = buildRules(config)
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|
||||||
if (text === null) return result
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|
||||||
return { sections: [...result.sections, { id: SECTION_ID, text, scope: 'session' }] }
|
|
||||||
})
|
|
||||||
}
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|
||||||
@@ -1,71 +0,0 @@
|
|||||||
import { describe, expect, test } from 'claude-code/testing'
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|
||||||
|
|
||||||
import { resolveConfig } from './config'
|
|
||||||
import { buildRules, SECTION_ID } from './rules'
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|
||||||
|
|
||||||
const cfg = (o: Record<string, unknown> = {}) => resolveConfig({ defaultCharacter: 'sao-asuna', ...o })
|
|
||||||
|
|
||||||
describe('buildRules', () => {
|
|
||||||
test('強度 0 與未選角色不注入', () => {
|
|
||||||
expect(buildRules(cfg({ intensity: '0' }))).toBeNull()
|
|
||||||
expect(buildRules(resolveConfig({}))).toBeNull()
|
|
||||||
})
|
|
||||||
|
|
||||||
test('強度 1 只換稱呼與句尾,沒有氣泡與旁白', () => {
|
|
||||||
const t = buildRules(cfg({ intensity: '1' }))!
|
|
||||||
expect(t).toContain('只換稱呼與句尾')
|
|
||||||
expect(t).not.toContain('前後各一個氣泡')
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|
||||||
expect(t).not.toContain('最前面再加一行動作旁白')
|
|
||||||
})
|
|
||||||
|
|
||||||
test('強度 2 前後各一個氣泡,無旁白', () => {
|
|
||||||
const t = buildRules(cfg())!
|
|
||||||
expect(t).toContain('前後各一個氣泡')
|
|
||||||
expect(t).toContain('最多一兩句')
|
|
||||||
expect(t).toContain('不加動作旁白')
|
|
||||||
})
|
|
||||||
|
|
||||||
test('強度 3 加動作旁白', () => {
|
|
||||||
const t = buildRules(cfg({ intensity: '3' }))!
|
|
||||||
expect(t).toContain('前後各一個氣泡')
|
|
||||||
expect(t).toContain('最前面再加一行動作旁白')
|
|
||||||
expect(t).not.toContain('不加動作旁白')
|
|
||||||
})
|
|
||||||
|
|
||||||
test('稱呼依角色,設定可覆寫', () => {
|
|
||||||
expect(buildRules(cfg())!).toContain('「桐人」')
|
|
||||||
expect(buildRules(cfg(), 'sao-suguha')!).toContain('「哥哥」')
|
|
||||||
expect(buildRules(cfg({ address: '阿桐' }))!).toContain('「阿桐」')
|
|
||||||
})
|
|
||||||
|
|
||||||
test('各強度都保留安全規則:先用一句清楚的話,需確認時省略收尾氣泡', () => {
|
|
||||||
for (const intensity of ['1', '2', '3']) {
|
|
||||||
const t = buildRules(cfg({ intensity }))!
|
|
||||||
expect(t).toContain('第一句用中性、清楚的話')
|
|
||||||
expect(t).toContain('不加收尾的對話氣泡')
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
test('角色語氣不進程式碼、commit 與檔案內容', () => {
|
|
||||||
expect(buildRules(cfg())!).toContain('程式碼、commit 訊息與檔案內容保持中性')
|
|
||||||
})
|
|
||||||
})
|
|
||||||
|
|
||||||
describe('prompt.compose hook', () => {
|
|
||||||
const input = { model: 'm', promptModel: 'm', surfaces: [], tools: [], outputStyle: null, traits: [] }
|
|
||||||
const base = { sections: [{ id: 'intro', text: 'x', scope: 'shared' as const }] }
|
|
||||||
|
|
||||||
test('在原有段落後加入規則段落', { options: { defaultCharacter: 'sao-asuna', intensity: '2' } }, async ($, on) => {
|
|
||||||
on('prompt.compose', ($, e, next) => base)
|
|
||||||
const r = await $.prompt.compose(input)
|
|
||||||
expect(r.sections.at(-1)?.id).toBe(SECTION_ID)
|
|
||||||
expect(r.sections.at(-1)?.scope).toBe('session')
|
|
||||||
expect(r.sections[0]?.id).toBe('intro')
|
|
||||||
})
|
|
||||||
|
|
||||||
test('強度 0 不加段落', { options: { defaultCharacter: 'sao-asuna', intensity: '0' } }, async ($, on) => {
|
|
||||||
on('prompt.compose', ($, e, next) => base)
|
|
||||||
const r = await $.prompt.compose(input)
|
|
||||||
expect(r.sections.some(s => s.id === SECTION_ID)).toBe(false)
|
|
||||||
})
|
|
||||||
})
|
|
||||||
@@ -1,49 +0,0 @@
|
|||||||
import { CHARACTERS, type CharacterCode } from './characters'
|
|
||||||
import { addressFor, type Config, type Intensity } from './config'
|
|
||||||
|
|
||||||
export const SECTION_ID = 'anime-companion:rules'
|
|
||||||
|
|
||||||
// 任何強度(含 3)都適用:先把該說的事用一句清楚的話說完,再加角色語氣。
|
|
||||||
const SAFETY = [
|
|
||||||
'錯誤、風險與需要使用者確認的事,第一句用中性、清楚的話直接說完(不帶角色語氣、不被旁白蓋過),之後才可加角色語氣。',
|
|
||||||
'危險操作需要確認時,不加收尾的對話氣泡與角色語氣的收尾,只留清楚的問句。',
|
|
||||||
]
|
|
||||||
|
|
||||||
const SCOPE =
|
|
||||||
'角色語氣只套在對使用者說的話;程式碼、commit 訊息與檔案內容保持中性,不得出現角色口吻。'
|
|
||||||
|
|
||||||
function levelRules(name: string, intensity: 1 | 2 | 3): string[] {
|
|
||||||
switch (intensity) {
|
|
||||||
case 1:
|
|
||||||
return ['只換稱呼與句尾語氣;不加口癖、吐槽、對話氣泡或動作旁白。']
|
|
||||||
case 2:
|
|
||||||
return [
|
|
||||||
`加入口癖與簡短吐槽,每則回覆最多一兩句角色化的話。`,
|
|
||||||
`角色化的話放進對話氣泡(引用區塊,標示角色名,如「> **${name}**:…」),內容前後各一個氣泡,正文放在兩個氣泡之間。`,
|
|
||||||
'不加動作旁白,不做常駐的狀態列。',
|
|
||||||
]
|
|
||||||
case 3:
|
|
||||||
return [
|
|
||||||
'完整演出角色:口癖、吐槽、情緒都可充分表現。',
|
|
||||||
`角色化的話放進對話氣泡(引用區塊,標示角色名,如「> **${name}**:…」),內容前後各一個氣泡,正文放在兩個氣泡之間。`,
|
|
||||||
'最前面再加一行動作旁白(斜體,如「*動作描寫*」)。',
|
|
||||||
'不做常駐的狀態列。',
|
|
||||||
]
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// 依強度與稱呼組成注入系統提示的規則段落;強度 0 或未選角色時回傳 null(不注入)。
|
|
||||||
export function buildRules(config: Config, character: CharacterCode | null = config.character): string | null {
|
|
||||||
if (character === null || config.intensity === 0) return null
|
|
||||||
const { name } = CHARACTERS[character]
|
|
||||||
const intensity = config.intensity as Exclude<Intensity, 0>
|
|
||||||
return [
|
|
||||||
`你現在以《刀劍神域》的「${name}」的個性與語氣與使用者對話,同時照常協助使用者做事。`,
|
|
||||||
`稱呼使用者為「${addressFor(config, character)}」。`,
|
|
||||||
SCOPE,
|
|
||||||
...levelRules(name, intensity),
|
|
||||||
...SAFETY,
|
|
||||||
]
|
|
||||||
.map(line => `- ${line}`)
|
|
||||||
.join('\n')
|
|
||||||
}
|
|
||||||
@@ -1,13 +0,0 @@
|
|||||||
---
|
|
||||||
name: sao-asuna
|
|
||||||
description: 啟動《刀劍神域》的亞絲娜作為動漫助理,用她的個性與語氣和使用者對話並協助做事。使用者要求切換成亞絲娜時使用。
|
|
||||||
---
|
|
||||||
|
|
||||||
# 亞絲娜(sao-asuna)
|
|
||||||
|
|
||||||
> 骨架:人格卡尚未建置(W5,議題 #6)。人格卡完成前,只套用下列基本規則。
|
|
||||||
|
|
||||||
- 稱呼使用者為「桐人」,除非設定檔的「稱呼」另有指定。
|
|
||||||
- 角色語氣只套在對使用者說的話;程式碼、commit 與檔案內容保持中性。
|
|
||||||
- 錯誤、風險與需要使用者確認的事,先用一句清楚的話說完,再加角色語氣。
|
|
||||||
- 啟動時告知使用者角色已切換,並說明人格卡尚未完成。
|
|
||||||
@@ -1,13 +0,0 @@
|
|||||||
---
|
|
||||||
name: sao-suguha
|
|
||||||
description: 啟動《刀劍神域》的直葉(莉法)作為動漫助理,用她的個性與語氣和使用者對話並協助做事。使用者要求切換成直葉或莉法時使用。
|
|
||||||
---
|
|
||||||
|
|
||||||
# 直葉(sao-suguha)
|
|
||||||
|
|
||||||
> 骨架:人格卡尚未建置(W6,議題 #7)。人格卡完成前,只套用下列基本規則。
|
|
||||||
|
|
||||||
- 稱呼使用者為「哥哥」,除非設定檔的「稱呼」另有指定。
|
|
||||||
- 角色語氣只套在對使用者說的話;程式碼、commit 與檔案內容保持中性。
|
|
||||||
- 錯誤、風險與需要使用者確認的事,先用一句清楚的話說完,再加角色語氣。
|
|
||||||
- 啟動時告知使用者角色已切換,並說明人格卡尚未完成。
|
|
||||||
Reference in New Issue
Block a user